After 4 Years, We Need To Talk About Twisted Tower

Thomas Brush October 6, 2025
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Thomas Brush

@thomasbrush

About

Hi there! My name is Thomas Brush, and I'm a game developer. I'm a huge fan of pushing past insecurity to not only become something great, but build something great. On my channel I discuss the business of making indie games, and also chat with full time indies on the Full Time Game Dev podcast. If you're interested in learning more about game development, feel free to check out my massive game dev program, FullTimeGameDev.com! Check out all of my stuff here: https://linktr.ee/atmosgames For all inquiries please email [email protected]

Video Description

I chat about my recent updates to Twisted Tower, and whether this project should actually be finished... ► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures ► Wishlist Twisted Tower: https://store.steampowered.com/app/1575990/Twisted_Tower/ ► What I believe: https://youtu.be/jQK3LniPMq4 Chapters: 00:00:00 - Is It Time To Quit My Project? 00:02:22 - My 4 Year Project & Its Evolution 00:03:40 - Why A Polished Demo Matters 00:04:55 - Preparation for Beta 00:05:27 - Fix 1: Optimization Sprint: Shadows and Performance 00:07:50 - Fix 2: Cutscene and Story Development 00:12:15 - Fix 3: Enhancing Horror with Music 00:19:42 - Fix 4: Horror Lighting Pass in Unity 00:26:58 - Fix 5: Story Rework, Gameplay Changes, and Tower Redesign 00:30:19 - Fix 6: Overhauling the Options Menu 00:33:24 - Beta Testing Results and Final Thoughts

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