C++ Casting - Part 5 - reinterpret_cast | Modern Cpp Series Ep. 97
Mike Shah
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Teaching computer Science, primarily Modern C++, C, DLang, games, and computer graphics programming I'm a teaching professor and Senior 3D Graphics Engineer who has worked in industry at various games and graphics companies. Access Full Courses: courses.mshah.io Free Community Forum: https://courses.mshah.io/communities/Q29tbXVuaXR5LTI3MzAz
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►Full C++ Series Playlist: https://www.youtube.com/playlist?list=PLvv0ScY6vfd8j-tlhYVPYgiIyXduu6m-L ►Find full courses on: https://courses.mshah.io/ ►Join as Member to Support the channel: https://www.youtube.com/channel/UCA64pZbN5Mz5NxC3SO4qpDg/join ►Lesson Description: In this lesson we continue our discussion of casting, this time using reinterpret_cast. Again, I've found the uses for this cast far and few between, but I'll show you where it be useful to read in one chunk of data at a time and just treat the data as a specific set of bytes. ►YouTube Channel: https://www.youtube.com/c/MikeShah ►Please like and subscribe to help the channel! ►Join our free community: https://courses.mshah.io/communities/Q29tbXVuaXR5LTI3MzAz
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