Every 2D Node Explained in 9 Minutes !
Lukky
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Consider a subscription! Tileset : https://bakudas.itch.io/generic-dungeon-pack Player Sprite : https://rvros.itch.io/animated-pixel-hero Tilemaps : https://docs.godotengine.org/en/stable/tutorials/2d/using_tilemaps.html Nav : https://docs.godotengine.org/en/stable/tutorials/navigation/navigation_using_navigationregions.html 2D skeletons : https://docs.godotengine.org/en/stable/tutorials/animation/2d_skeletons.html Timestamps by @aunber : Node2D: 0:30 Camera2D: 0:40 Animated/Sprite2D: 0:53 CollisionObject2D: 1:08 PhysicsBody2D: 1:18 Collision Polygon/Shape 2D: 1:26 StaticBody2D: 1:38 AnimatableBody2D: 1:54 RigidBody2D: 2:09 CharacterBody2D: 2:20 Joint2D: 2:32 DampedSpringJoint2D: 2:42 GrooveJoint2D: 2:52 PinJoint2D: 3:03 Area2D: 3:11 AudioListener2D: 3:30 AudioStreamPlayer2D: 3:40 CPU/GPU Particles 2D: 3:50 TileMap: 4:09 CanvasModulate: 4:30 Light2D: 4:40 PointLight2D: 4:47 DirectionalLight2D: 5:11 LightOccluder2D: 5:24 Line2D: 5:34 Marker2D: 5:48 MeshInstance2D: 5:57 MultiMeshInstance2D: 6:06 Navigation Region/Link/Obstacle 2D: 6:16 Parallax Background/Layer: 6:36 Follow/Path2D: 6:48 Polygon2D: 6:59 Raycast2D: 7:08 ShapeCast2D: 7:17 RemoteTransform2D: 7:29 Skeleton2D Physical/Bone2D: 7:43 VisibleOnScreen Enabler/Notifier 2D: 8:02 CanvasGroup: 8:18 BackBufferCopy: 8:28
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