Idle, Run and Jump Animations - Platformer Unity 2D
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C# and Unity tutorials for modular features and simple games. Add to your existing games, or create a new game together! For professional inquiries, please send an email to [email protected]
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**FREE animation package on my Patreon!** Hi! This video shows an easy way to animate your 2D platformer character. We'll animate their Idle, Running and Jumping animations! We'll use a blend tree to keep the controller super clean. We'll also be using blend trees to create the cleanest animator controller for your project. I start off with the project we made in our 2D Platformer Movement video: https://youtu.be/pYu36PLmdq0 I used this asset by ZeggyGames for our sprite animation base (no long free! sorry!): https://zegley.itch.io/2d-platformermetroidvania-asset-pack All source code for all videos I have made and will make in the future can be found on my Patreon (the script for the player movement is on there for free!): https://www.patreon.com/posts/2d-platformer-83575703 I'll be posting new videos every Friday, so be sure to subscribe to see what kind of adventure we can go on together! I'm excited! :-) If you have any suggestions, feedback or questions, be sure to comment below! Any opinions will help me out on this journey ♡ 0:00 - Intro 0:18 - Sprite Assets and Cat 0:35 - Aseprite Exporting 0:52 - Unity Sprite Setup 1:43 - Animation Windows 1:57 - Create Idle Animation 2:47 - Create Walk Animation 3:39 - Create Jump + Fall Animations 4:00 - Animator Blend Tree Setup (Idle + Walking) 5:09 - Animator Blend Tree Setup (Jump + Fall) 6:03 - Animator Transitions 6:40 - Ground Check Collider 7:13 - Editing Player Movement Script 9:32 - Outro + Working Animator
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