About 124 results for "UC0JB7TSe49lg56u6qH8y_MQ" - Time taken: 379 ms
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PT32M34S
Independent Games Summit: A Case for Making Your Own Engine
GDC Festival of GamingNov 18, 2024
PT53M57S
Larian Cinematics: A Top-Down Look at Our Bottom-Up Approach in 'Baldur's Gate 3'
GDC Festival of GamingJun 5, 2024
PT34M4S
'The Looker': The Art of Parody Against the Menace of Goofiness
GDC Festival of GamingNov 6, 2023
PT31M14S
The Best and Most 'Stealable' Mechanics from Tabletop RPGs
GDC Festival of GamingOct 27, 2023
PT52M41S
Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design
GDC Festival of GamingJul 6, 2023
PT31M3S
The Golden Rule of Game Promotion: No One Cares About Your Game
GDC Festival of GamingMay 1, 2023
PT53M
Environment Design as Visual Storytelling: Theory and Practice
GDC Festival of GamingAug 2, 2022
PT27M39S
The 'Flappy Bird' That Laid the Golden Egg: Success in Hyper-Casual
GDC Festival of GamingMar 15, 2022
PT1H47S
Embracing Ambiguity: How to Do Good Work When You Don't Know What to Do
GDC Festival of GamingDec 18, 2021
PT20M27S
Visual Effects Bootcamp: Bringing Feature Film Effects to Real Time VR: Part 2
GDC Festival of GamingDec 15, 2021Swipe to view more pages















