How The Forest Was Made and Why The Indie Game Looks AAA
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Support me on Patreon ► https://www.patreon.com/thatguyglen Become a YouTube member ► https://www.youtube.com/channel/UC_0e1271DHhRyiDIuX6B6aQ/join This The Forest documentary details the development of indie survival horror game The Forest and goes behind the scenes of its creation. Discover more about developer Endnight Games and its team of people who have a background in visual film effects. The spark that ignited the idea behind The Forest came from director Ben Falcone, who was frustrated with modern games and their endless backlog of missions and bothersome NPCs. The documentary also explores all the design decisions that Endnight Games made and shows how it was inspired by Disney movies. It also takes a close look at all the hurdles the studio had to go through. Slowly expanding their small team with talented people mainly from the film industry took more effort than they initially thought. Additionally, the team’s goal of making the world and its characters look as realistic as possible was only achievable by adding a lot of custom addons for Unity, their game engine of choice. The decision to further develop The Forest in Early Access on Steam was initially troublesome, but ultimately made for a much better game thanks to all the ideas and contributions from the community. Furthermore, their vision for enemies with a complex and intriguing AI that adapts to the player’s choices, took years to perfect. Lastly, the documentary takes a look at what’s next for Endnight Games and what’s happening with The Forest’s sequel titled Sons Of The Forest. References: https://www.thatguyglen.com/article/cWcZ-qZWB-E Script written by Anine Van de Ryck. Patreon: https://www.patreon.com/thatguyglen Website: https://www.thatguyglen.com/ Twitter: https://twitter.com/GlenCallaert Bluesky: https://bsky.app/profile/thatguyglen.bsky.social Outro song: Thank You R.G.E. - Joe Bagale #TheForest #EndnightGames #GameDevelopment
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